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Ongezellig

IAZ and soft NAZ

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zelligfanx No.34590
File: 1784500788950.jpeg (100.97 KB, 1000x564, ongezellig-586611948.jpg)
any ideas for an ongezellig videogame?
i'm trying to make one using scratch
Zaryan No.34591
rape simulator
zelligfanx No.34592
>>34591
fuck off
Zaryan No.34595
>>34592
spartan test, apologies
do one of those old flash games where you throw a character and they bump into things so you get money and upgrade how good you throw them and bump into things
Zaryan No.34596
>>34591
tsmt
Zaryan No.34597
Dressup game, if you can draw
Zaryan No.34600
>>34597
tsmt even if you can't draw, the more ugly the more sovl and vril
Zaryan No.34611
Make Flappy bird game but you're controlling Mymy instead of duck and you have to dodge the bottles (that thing from Vera in Deel 2)
zelligfanx No.34619
File: 1784500788950.png (52.78 KB, 489x677, stuff.png)
ok so i'll try and make a throwing game like >>34595
suggested
you will play as vera and throw plushies of the girls which will bump into mugs bottles and ashtrays
Zaryan No.34622
>>34619
sounds sisa as fuck
Zaryan No.34625
>>34622
>sounds she is so attractive as fuck
Zijn jullie mongolen of zo of je houdt van een oude heks zoals Vera? Noem het
Zaryan No.34628
>>34625
beide
Zaryan No.34629
>>34628
Je bent een kerngezonde vitale autist
Zaryan No.34633
>>34590
vera abuse simulator
Zaryan No.34634
>>34619
godspeed zaryan, we will watch your progress with great anticipation
zelligfanx No.34726
File: 1784500788950.png (79.52 KB, 549x589, progressupd.png)
progress update
plushies and obstacles done
Zaryan No.34727
>>34726
TISA!!! ! !!
Zaryan No.34728
gem incoming
zelligfanx No.34733
File: 1784500788950.webm (2.95 MB, 1381x1036, video.webm)
obstacle generation next
Zaryan No.34735
>>34733
hvly gem
Zaryan No.34739
>>34733
holy gemerald
Zaryan No.34744
>>34733
add mymyabvse
Zaryan No.34745
>>34733
Angry Birds but Ongezellig. Instead of green pigs you defeat frogs
Zaryan No.34746
>>34745
that would make us seem too obsessed. I say just keep it IAZ
zelligfanx No.34747
File: 1784500788950.webm (1.71 MB, 1381x1036, obstacles.webm)
obstacles done
not a lot of things left to do now
Zaryan No.34748
>>34747
are you gonna add obstacles in the air too? and some that move across the floor?
Zaryan No.34749
>>34747
add blood and organs and knifes and hachets and needles and spikes and machetes and forks and pitchforks and torches
zelligfanx No.34750
>>34748
im conflated on how would that work
im thinking of adding air bonuses but air obstacles i think would be too unsatisfying to hit
Zaryan No.34751
>>34747
this is so awesome xista! so talented
Zaryan No.34752
>>34747
1488 points if the Coco doll lands on Cleo's doll
zelligfanx No.34755
File: 1784500788950.webm (275.26 KB, 480x360, unlucky.webm)
some visual brainrot aka text and splash text added
Zaryan No.34756
>>34755
/v/ becoming the best board out of sheer Zaryan grit
Zaryan No.34758
>>34755
are the bottles gonna break or are they just impenetrable game-over-inducing walls?
Zaryan No.34759
>>34755
GEG we need to put this at the bottom of the screen like subway surfers while 'zellig edits play so newGODS stay attentive
zelligfanx No.34760
>>34758
breakable bottles are too hard to code in scratch so no
Zaryan No.34761
>>34750
give berzerk ball another whirl if you haven't in a while to maybe help give you ideas
https://www.newgrounds.com/portal/view/556904
zelligfanx No.34762
>>34761
ah so they are not really obstacles
i've thought of air stuff that launches you up but i thought of it as a bonus and not an obstacle
Zaryan No.34763
>>34759
Actually do this, geg
zelligfanx No.34775
File: 1784500788950.webm (2.09 MB, 480x360, skim.webm)
funny thing i added
if you bounce off of a bottle top you will get a skim splash which gives you additional points
i actually managed to do it multiple times while playing normally which is why i decided to make it into an actual game mechanic
Anonymous No.34777
>made a game in 2 days
absolutely gemerald
zelligfanx No.34780
>>34777
it's not done yet but thanks
zelligfanx No.34837
File: 1784500788950.webm (7.61 MB, 1381x1036, new stuff.webm)
progress update:
-there is now a start sequence where you need to hit the plush to launch it
-new splashes for good and perfect hits
-cookies (kruidnoten) added as an in-game currency
-cookies are earned for each meter of distance and each skim gives you 10
-added upgrades purchased for cookies (currently only force upgrade works)
-the game is now somewhat playable
left to do:
-vera sprite/hit animation
-air bonuses/obstacles that give cookies or momentum
-more upgrades
-bying and switching plushies
zelligfanx No.34838
ye and also sound and music
Zaryan No.34839
>>34837
gemerald in the process of being forged and shined
keep it up
Zaryan No.34840
>>34837
Will turn out a fine zemerald award
zelligfanx No.35050
File: 1784500788950.webm (8.98 MB, 1381x1036, sound.webm)
progress update:
-added vera
-added sound (still wip doe)
-added bounce upgrade
-added effects visualising earning cookies so it's more obvious
-added best distance marker
the release is near zaryans
Zaryan No.35056
>>35050
Shiny gem, keep working on your project
Zaryan No.35060
File: 1784500788950.png (200.13 KB, 425x485, 1696193806139.png)
>>35050
you are very talented! zemerald
Zaryan No.35116
File: 1784500788950.png (75.15 KB, 583x720, 1710030887901.png)
>>35050
The gem that will save Zarti
Zaryan No.35144
File: 1784500788950.webm (2.65 MB, 720x720, 1719340202526.webm)
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