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Markup /zellig/93096
Comment
Hello again, Zaryans, I have some news about Maya's 3D model. A good person managed to explain to me how to set up the rig and paint the weights (which I was stuck on), and I now have a better understanding of how to correct the curvature (for example, the left eye that I adjusted and the right eye that remained curved). I hope to get out of this pit and complete the model, and do something with it.