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Markup /zellig/74062
Comment
>this game will not get updates I know this, but... Balancing is fucked up. Starting at 100 then going in increments of 500 is poor design. The lighter is harder to make money with than the dart gun even though it costs more. There should be a visual or audible indicator of how long each weapon has between hits, and the player should be able to turn it on or off. The different plushies could drop different currencies for purely aesthetic reasons. You could have an option for the plushies to be different outfits for the Mymy plushie rather than different characters. Most of the weapons aren't Zellig themed unless the Machete and AK are to be considered Kiki weapons. Maybe have a tentacle weapon that lets you grab the plushie then throw it around the box. A white cat paw weapon like Maya's cat as a swipe weapon could be good too. Also, the thumbnail and gameplay don't match. In the thumbnail, a bottle is thrown at the plushie. In the game, the player is implied to still hold the bottle. Maybe the bottle could become a static object like the darts when the player throws it. Gem otherwise.