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Markup /zellig/55401
Comment
wordswordswordsrald ==changes made this week== -changed the map back to the crispy green look (christmas gone) -removed parts stored out of bounds to reduce lag -sprint acceleration is now based on the server instead of your FPS, the game is now equal to all but may be choppy on higher ping servers -removed dataminers -(doesn't matter right now) the function for bosses to find a random player doesn't work correctly but for future bosses should work, might implement to current bosses later ==bugs== -fixed hp upgrade price not displaying right value and changed the scaling after 400 hp -fixed softlock in the jarty related to people leaving -fixed hyperborea challenge award being awarded with more than 1 person in server -fixed invulnerable text not appearing after the sprint fps change -and more i forgot ==plans for future== -a challenge based on the first version of the game -a new boss in the school area (May be NAZ brimstone coal? to be changed) -a new megaboss that requires a bit of strategical thinking -a boss set in the POV of another character -[goog] -(hypothetical) a secret spanning over multitudes of puzzles and tricks -(hypothetical) a multitool system that lets you use any weapon but sets your DPS to a certain amount -new weapons/equipment from megabosses -an option to equip awards as titles above your character so you can brag to nufags or something